First ever screenshot of the new renderer running in #DoomsdayEngine. Nothing is quite right here yet...
There is still a long journey ahead. The new library has map geometry loaded, with some textures, and is drawing frames. However:
- coordinate system is messed up (map is tiny!)
- skybox uses a placeholder texture
- no entities in the map
- no light sources (needs entities)
- no dynamic updates of entity/plane positions
- some menu/HUD gfx still depend on old renderer