Kicking off #DoomsdayEngine 2.3 work with better DOOM render hack support. The following in unstable build 3268:
- TNT map02/31: deep water
- TNT map02: masked openable window
- TNT map09: transparent openable window
- Icarus Alien Vanguard map01: force fields with masked texture
Some of these used to work before, but have been broken in recent versions.
Overall, it's pretty impressive what the DOOM software renderer can be twisted to do.
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