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chrisdragon

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2009-10-04

21:54 Doomsday Engine Feature #1310: Specular maps
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What does Specular do? Is it DX 8.1 compatible?

2008-09-24

11:37 Doomsday Engine Feature #1269: WAD Prioritized music over external
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No, I have nothing against it, I just have to rename one of
my custom audio.ded's, ...

2004-04-04

10:25 Doomsday Engine Feature #1308: Splitscreen multiplayer
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Double the rendering, and you'd need an extra kb and mouse X_X

2004-01-01

15:42 Doomsday Engine Feature #1317 (Rejected): Leaning
Have you thought of adding leaning, similar to in RTCW
or Enemy Territory, as to see around the corner before
decid...

2003-11-29

21:49 Doomsday Engine Feature #1312 (Rejected): Stereo sound effects
Will stereo sound effects be added?
*Labels:* Sound

2003-11-01

12:55 Doomsday Engine Feature #1303: Weapon Recoil
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None have any in the vanilla doom exe files

2003-10-24

16:17 Doomsday Engine Feature #1307 (Rejected): Melee damage
Is it possible to set melee damage done by monsters the
way it is done with their projectiles? (mainly imp,
demon, ...

2003-10-22

20:44 Doomsday Engine Feature #1306 (Closed): High-res skin toggle option
There should be a cvar that would check if Doomsday
should load/use skins larger than 256x256 (IE Dani's
high res ...
03:41 Doomsday Engine Feature #1303: Weapon Recoil
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user_id=763563
None have any in the vanilla doom exe files

2003-10-21

02:46 Doomsday Engine Feature #1303: Weapon Recoil
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user_id=763563
None have any in the vanilla doom exe files

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