Project

General

Profile

Issues

Filters

Apply Clear

# Project Tracker Status Priority Subject Assignee Updated % Done
2468 Doomsday Engine Bug New Normal build with openGL ES (-DDENG_OPENGL_API=GLES3) is broken Deng Team 2022-02-02 10:14

2467 Doomsday Engine Bug New Normal Mods in Multiplayer Deng Team 2021-10-23 18:51

2466 Doomsday Engine Bug New Normal Counters Deng Team 2021-10-23 18:38

2465 Doomsday Engine Feature New Normal Keeping arsenal in coop Deng Team 2021-10-23 18:36

2464 Doomsday Engine Bug New Normal Player's weapon problem in multiplayer Deng Team 2021-10-23 15:11

2376 Doomsday Engine Bug In Progress Low Map geometry is garbled using GCC 5 on Fedora skyjake 2021-10-10 22:20

2463 Doomsday Engine Bug New Normal Game controllers skyjake 2021-09-02 23:15

2462 Doomsday Engine Bug New Normal Cannot Load any Cranium or Dr Sleep Master Levels Deng Team 2021-08-07 06:15

2445 Doomsday Engine Bug New Normal Doomsday Crashes When Loading Master Levels for Doom II Deng Team 2021-08-07 06:00

2458 Doomsday Engine Bug New Normal 2.3.1 stable: changing audio backend while game is running hangs doomsday skyjake 2021-04-29 11:32

2457 Doomsday Engine Bug New Normal Can't change sound settings in Manjaro linux Deng Team 2021-04-27 16:26

2456 Doomsday Engine Bug New Normal Stable 2.3.1 linux: audio output is not saved skyjake 2021-04-14 19:27

2454 Doomsday Engine Bug New Normal Map geometry is garbled in 2.3.X on Fedora 33 Deng Team 2021-03-23 10:45

2453 Doomsday Engine Feature New Normal head bobbing model.weapon.* simple scale factor Deng Team 2021-03-15 02:17

2450 Doomsday Engine Bug New Normal weapon stretched Deng Team 2021-02-22 04:19

2452 Doomsday Engine Bug New Normal Clip code error Deng Team 2021-02-19 18:33

2451 Doomsday Engine Bug New Normal ringing sound skyjake 2021-02-18 07:25

2449 Doomsday Engine Feature New Normal FBX LOD skyjake 2021-02-17 21:38

2448 Doomsday Engine Bug New Urgent crashes when configuring mods an wads folder an video an audio settings. Deng Team 2021-02-16 07:57

2440 Doomsday Engine Bug New Normal [2.3] Render Hack Regressions skyjake 2021-01-24 10:20

2444 Doomsday Engine Bug New Normal doom2-nerve: misaligned textures on map05 skyjake 2021-01-14 11:30

2443 Doomsday Engine Bug New Normal [3.0] External textures load process ignores game id subfolders skyjake 2021-01-14 07:59

2439 Doomsday Engine Feature New Normal Copy/paste to/from clipboard in the command prompt Deng Team 2021-01-03 07:22

2438 Doomsday Engine Bug New Normal Support for non vanilla length hubs Deng Team 2020-12-10 19:12

2413 Doomsday Engine Feature New High [MP] Configure what the server does after a timeout when no clients connected skyjake 2020-12-08 08:27

2403 Doomsday Engine Feature New Normal User-provided particle texture flipbook (atlas) skyjake 2020-12-08 08:27

2393 Doomsday Engine Feature New Normal Map selection UI for Master Levels for Doom II (Episode with additional packages) skyjake 2020-12-08 08:27

2392 Doomsday Engine Feature New Normal Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level skyjake 2020-12-08 08:27

2335 Doomsday Engine Feature New Normal [Shell] Command line option for opening connection to a server address 2020-12-08 08:27

2390 Doomsday Engine Feature New Normal [FMOD] Ogg Vorbis custom loop point tags skyjake 2020-12-08 08:27

2320 Doomsday Engine Feature New Normal Re-enable XG dummy line 2020-12-08 08:27

1986 Doomsday Engine Feature New High [MP] Configure what the server does when an episode ends skyjake 2020-12-08 08:27

1668 Doomsday Engine Feature New Normal Support id Tech 1 map hacks with sector lightlevels outside expected [0..255] range 2020-12-08 08:27

2435 Doomsday Engine Bug New Normal Plutonia: invisible bridges: wrong floor texture placement skyjake 2020-12-08 08:26

2382 Doomsday Engine Bug New High Recognizing IWAD/PWAD files with more accuracy (using CRC-32) skyjake 2020-12-08 08:26

2367 Doomsday Engine Bug New Low [Unix] If directory "/usr/share/doomsday/data" exists, core packages not found skyjake 2020-12-08 08:26

2363 Doomsday Engine Bug New Normal Light Amplification powerup doesn't affect psprite 3D models skyjake 2020-12-08 08:26

2328 Doomsday Engine Bug New Low Not all official releases of IWADs are recognized (e.g., older than v1.9) skyjake 2020-12-08 08:26

2399 Doomsday Engine Bug New Normal [Render hack] TNT map21: Transparent doors skyjake 2020-12-08 08:26

2386 Doomsday Engine Bug New Normal [Render hack] Alien Vendetta map09: Arched upper textures (facing an unclosed sector) skyjake 2020-12-08 08:26

2434 Doomsday Engine Feature New Normal CHEX3 v1.4 Deng Team 2020-12-07 19:02

2433 Doomsday Engine Feature New Normal HACX 2.0r61 Deng Team 2020-12-07 19:02

2432 Doomsday Engine Bug New Normal Hexen: Heresiarch is very fast on Chantry (HEXDD) skyjake 2020-12-07 15:34

2429 Doomsday Engine Bug New Normal Hexen: item is used after load game Deng Team 2020-12-07 15:34

2428 Doomsday Engine Bug New Normal Hexen: inconsistent saves Deng Team 2020-12-07 15:34

2437 Doomsday Engine Bug New Normal Application terminated due to exception: std::bad_alloc Deng Team 2020-12-06 17:29

2430 Doomsday Engine Feature New Normal Add support for Bethesda.net official addon PWADs Deng Team 2020-09-17 14:28

2423 Doomsday Engine Feature New Normal Support something like mDNS / Avahi / Bonjour protocol for local server auto discovery Deng Team 2020-05-10 11:23

1658 Doomsday Engine Feature New High Automatic port forwarding (UPnP/NAT-PMP/PCP) skyjake 2020-05-10 11:14

778 Doomsday Engine Bug Progressed Urgent Gamepad usability issues 2020-05-10 11:09

(1-50/497) Per page: 50, 250, 400

Also available in: Atom CSV PDF