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# Status Priority Subject Assignee Created Target version
2432 New Normal Hexen: Heresiarch is very fast on Chantry (HEXDD) skyjake 2020-09-21 10:17 Doomsday Engine - 2.2.3
2431 New Normal Doomsday needs libfluidsynth1 but ubuntu 20.04 provides libfluidsynth2 only skyjake 2020-09-21 00:47 Doomsday Engine - Build system and tools
2429 New Normal Hexen: item is used after load game Deng Team 2020-09-07 15:37 Doomsday Engine - 2.2.3
2428 New Normal Hexen: inconsistent saves Deng Team 2020-09-07 15:34 Doomsday Engine - 2.2.3
2426 New High Segfault on startup Deng Team 2020-05-23 16:45 Doomsday Engine - 2.2.x
2425 Resolved Normal Incorrect default value for "view-cross-width" skyjake 2020-05-10 11:30 Doomsday Engine - 2.3
2422 New Normal Sprite clipping as in Software mode (it already done before in Strife Veteran Edition) Deng Team 2020-04-24 11:09
2421 New Lowest Multiplayer "zombie player" voodoo spawnspot Deng Team 2020-04-19 15:39
2414 New Normal Doomsday parses subfolders regardless of the position of the "Subdirs" switch in the "Data Files" window Deng Team 2020-02-08 14:18
2412 Resolved Normal doomsday package won't install on ubuntu ("libassimp" not found) skyjake 2020-02-03 11:52 Doomsday Engine - Build system and tools
2411 Resolved Normal Monitor color adjustment via platform-specific APIs is unreliable (e.g., Windows 10) skyjake 2020-02-01 20:52 Doomsday Engine - 2.3
2410 Resolved Normal [Heretic] Phoenix Rod flame effect is too bright skyjake 2020-01-31 15:23 Doomsday Engine - 2.2.3
2408 Resolved Normal Newline characters in Text string definitions skyjake 2020-01-31 10:06 Doomsday Engine - 2.2.3
2406 New Normal [Windows] Color adjustments are not being applied skyjake 2020-01-26 09:20 Doomsday Engine - 2.2.x
2404 New Normal REKKR compatibility issues skyjake 2020-01-22 06:32 Doomsday Engine - Modding
2399 New Normal [Render hack] TNT map21: Transparent doors skyjake 2020-01-13 07:10 Doomsday Engine - 2.3
2398 New Normal Incorrect texture mapping Deng Team 2020-01-07 15:57
2396 Resolved Normal TGA images have red and blue channels swapped (3D model skin) skyjake 2020-01-06 16:53 Doomsday Engine - Modding
2388 New Normal [Heretic] Stuck monsters can close the "open stay" door Deng Team 2019-12-31 09:48 Doomsday Engine - Modding
2386 New Normal [Render hack] Alien Vendetta map09: Arched upper textures (facing an unclosed sector) skyjake 2019-12-31 08:55 Doomsday Engine - 2.3
2385 New Normal [Heretic] Deactivating a one-time teleport Deng Team 2019-12-31 08:54 Doomsday Engine - Modding
2382 New High Recognizing IWAD/PWAD files with more accuracy (using CRC-32) skyjake 2019-12-27 12:52 Doomsday Engine - 2.3
2378 Resolved Normal Hitscan spread changes depending on the on view angle skyjake 2019-12-24 09:19 Doomsday Engine - 2.3
2376 In Progress Low Map geometry is garbled using GCC 5 on Fedora skyjake 2019-12-23 07:52 Doomsday Engine - Build system and tools
2370 In Progress Normal [2.3 Unstable] Render Hack Regressions skyjake 2019-12-14 21:12 Doomsday Engine - Rendering
2369 Resolved Normal [Render hack] TNT map31: Arachnotrons hidden inside pillars in the pyramid skyjake 2019-12-14 20:52 Doomsday Engine - 2.3
2368 Resolved Normal [Render hack] Masked wall textures used for see-through walls/windows (e.g., TNT map02) skyjake 2019-12-13 13:41 Doomsday Engine - 2.3
2367 New Low [Unix] If directory "/usr/share/doomsday/data" exists, core packages not found Deng Team 2019-12-11 06:09 Doomsday Engine - 2.3
2364 Resolved Normal Single color transparancy background edges skyjake 2019-12-08 16:52 Doomsday Engine - 2.3
2363 New Normal Light Amplification powerup doesn't affect psprite 3D models skyjake 2019-12-06 06:22 Doomsday Engine - 2.3
2354 In Progress Normal Compatibility with TNT: Revilution (MAP30) skyjake 2019-11-26 15:49 Doomsday Engine - Modding
2350 New Low [Doom] Status bar drawing glitch in Doom Registered v1.1 skyjake 2019-11-02 21:29 Doomsday Engine - Vanilla / Gameplay
2337 Feedback Normal No doom II can be selected from the master list in the server tab tacgnol 2019-06-26 04:35 Doomsday Engine - 2.2.x
2334 New High Client should load server's data files when connecting via command line skyjake 2019-06-24 14:40 Doomsday Engine - 2.2.x
2332 New Normal Duplicate server entries on master-server 2019-06-24 14:39 Doomsday Engine - Multiplayer
2331 New Normal Server doesn't check wads (connecting via command line) 2019-06-24 14:37 Doomsday Engine - Multiplayer
2329 New Normal Gnome Icon 2019-05-01 19:32 Doomsday Engine - 3.0 (2020)
2328 New Low Not all official releases of IWADs are recognized (e.g., older than v1.9) skyjake 2019-04-25 03:08 Doomsday Engine - 2.3
2326 New High [Doom] PRCP map32; player incorrectly spawning as camera 2019-04-06 15:47 Doomsday Engine - Modding
2324 New Normal Sky texture issue upon MOD loading/unloading in game 2019-03-24 22:24 Doomsday Engine - Modding
2323 New Normal Saved games are deleted after opening game 2019-03-10 23:38
2310 New Low [UI] Metadata text wrapping: should force-break very long words in Package Info popup skyjake 2018-12-18 15:26 Doomsday Engine - 2.2.x
2308 New Normal [UI] Package tags need to wrap to multiple lines skyjake 2018-12-16 16:13 Doomsday Engine - 2.2.x
2301 New Normal Restart playing MIDI music using new soundfont after changing soundfont in Settings 2018-12-11 21:13 Doomsday Engine - 2.2.x
2282 New Normal Doom64 Absolution uncaught exception 2018-09-10 12:44 Doomsday Engine - Modding
2265 New Normal [Windows] Improved fullscreen Alt-Tab / focus lost behavior skyjake 2017-10-30 07:29 Doomsday Engine - Input and game controllers
2262 New Normal [Hexen] Quest switches in Griffin Chapel aren't working skyjake 2017-08-08 06:50 Doomsday Engine - Vanilla / Gameplay
2259 New Normal Mouse unusable on ArchLinux with Gnome / Wayland 2017-07-23 16:26 Doomsday Engine - 3.0 (2020)
2258 New Normal [Doom] Falling through 3D bridges 2017-07-21 03:40 Doomsday Engine - Vanilla / Gameplay
2257 New Normal FIREBLU texture replacements blink in Doom II 2017-07-17 04:19 Doomsday Engine - Rendering
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