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# Project Tracker Status Priority Subject Assignee Updated % Done
2428 Doomsday Engine Bug New Normal Hexen: inconsistent saves Deng Team 2020-10-19 16:44

2367 Doomsday Engine Bug New Low [Unix] If directory "/usr/share/doomsday/data" exists, core packages not found skyjake 2020-10-13 10:27

2431 Doomsday Engine Bug New Normal Doomsday needs libfluidsynth1 but ubuntu 20.04 provides libfluidsynth2 only skyjake 2020-09-22 15:03

2432 Doomsday Engine Bug New Normal Hexen: Heresiarch is very fast on Chantry (HEXDD) skyjake 2020-09-21 10:17

2430 Doomsday Engine Feature New Normal Add support for Bethesda.net official addon PWADs Deng Team 2020-09-17 14:28

2429 Doomsday Engine Bug New Normal Hexen: item is used after load game Deng Team 2020-09-07 15:37

2375 Doomsday Engine Feature Resolved Normal Doomsday Script enhancements for 2.3 skyjake 2020-07-18 16:33

2426 Doomsday Engine Bug New High Segfault on startup Deng Team 2020-06-12 17:48

2427 Doomsday Engine Feature Resolved Normal Heretic: Patch as a background for "intermission screen" skyjake 2020-05-31 10:40

2424 Doomsday Engine Feature Resolved Normal Confirm/cancel Y/N questions with game controller skyjake 2020-05-10 13:00

2425 Doomsday Engine Bug Resolved Normal Incorrect default value for "view-cross-width" skyjake 2020-05-10 11:30

2423 Doomsday Engine Feature New Normal Support something like mDNS / Avahi / Bonjour protocol for local server auto discovery Deng Team 2020-05-10 11:23

1658 Doomsday Engine Feature New High Automatic port forwarding (UPnP/NAT-PMP/PCP) skyjake 2020-05-10 11:14

778 Doomsday Engine Bug Progressed Urgent Gamepad usability issues 2020-05-10 11:09

2422 Doomsday Engine Bug New Normal Sprite clipping as in Software mode (it already done before in Strife Veteran Edition) Deng Team 2020-04-24 11:09

2421 Doomsday Engine Bug New Lowest Multiplayer "zombie player" voodoo spawnspot Deng Team 2020-04-19 15:46

2420 Doomsday Engine Feature New Normal Heretic: new visual effects, light decorations and particle generators Deng Team 2020-04-18 00:57

2418 Doomsday Engine Feature Resolved Normal Earthquake action for Heretic skyjake 2020-04-04 08:03

2262 Doomsday Engine Bug New Normal [Hexen] Quest switches in Griffin Chapel aren't working skyjake 2020-04-03 00:22

2412 Doomsday Engine Bug Resolved Normal doomsday package won't install on ubuntu ("libassimp" not found) skyjake 2020-03-04 20:53

2416 Doomsday Engine Other New Normal doomsday not launching (note the other post doomsday n was an error) Deng Team 2020-02-23 15:17

2370 Doomsday Engine Bug In Progress Normal [2.3 Unstable] Render Hack Regressions skyjake 2020-02-23 15:13

2405 Doomsday Engine Feature Resolved Normal Per-model FOV for rendering psprite models skyjake 2020-02-23 10:42

2414 Doomsday Engine Bug New Normal Doomsday parses subfolders regardless of the position of the "Subdirs" switch in the "Data Files" window Deng Team 2020-02-08 14:18

2382 Doomsday Engine Bug New High Recognizing IWAD/PWAD files with more accuracy (using CRC-32) skyjake 2020-02-05 07:55

2320 Doomsday Engine Feature New Normal Re-enable XG dummy line 2020-02-05 07:54

2413 Doomsday Engine Feature New High [MP] Configure what the server does after a timeout when no clients connected skyjake 2020-02-05 07:54

2374 Doomsday Engine Feature Resolved Normal "On death" script to run when a thing is killed skyjake 2020-02-05 07:54

1666 Doomsday Engine Feature Resolved Normal [Dehacked] Support for sprite renaming skyjake 2020-02-05 07:54

1986 Doomsday Engine Feature New High [MP] Configure what the server does when an episode ends skyjake 2020-02-05 07:19

2411 Doomsday Engine Bug Resolved Normal Monitor color adjustment via platform-specific APIs is unreliable (e.g., Windows 10) skyjake 2020-02-04 21:56

2142 Doomsday Engine Feature Resolved Low Color adjustment should only apply to game view skyjake 2020-02-04 21:52

2160 Doomsday Engine Feature Progressed Low Custom screenshader support and profiles Deng Team 2020-02-04 21:49

2406 Doomsday Engine Bug New Normal [Windows] Color adjustments are not being applied skyjake 2020-02-04 21:47

2409 Doomsday Engine Feature Resolved Normal [Heretic] Menu confirmation about Nightmare skill level skyjake 2020-02-03 11:58

2410 Doomsday Engine Bug Resolved Normal [Heretic] Phoenix Rod flame effect is too bright skyjake 2020-01-31 15:23

2408 Doomsday Engine Bug Resolved Normal Newline characters in Text string definitions skyjake 2020-01-31 10:07

2407 Doomsday Engine Feature New Normal "follow / no follow" in the automap settings Deng Team 2020-01-28 01:23

2404 Doomsday Engine Bug New Normal REKKR compatibility issues skyjake 2020-01-22 06:33

2403 Doomsday Engine Feature New Normal User-provided particle texture flipbook (atlas) skyjake 2020-01-17 19:58

2399 Doomsday Engine Bug New Normal [Render hack] TNT map21: Transparent doors skyjake 2020-01-17 07:30

2386 Doomsday Engine Bug New Normal [Render hack] Alien Vendetta map09: Arched upper textures (facing an unclosed sector) skyjake 2020-01-10 07:29

2398 Doomsday Engine Bug New Normal Incorrect texture mapping Deng Team 2020-01-07 15:57

2396 Doomsday Engine Bug Resolved Normal TGA images have red and blue channels swapped (3D model skin) skyjake 2020-01-07 14:31

2364 Doomsday Engine Bug Resolved Normal Single color transparancy background edges skyjake 2020-01-05 21:51

2393 Doomsday Engine Feature New Normal Map selection UI for Master Levels for Doom II (Episode with additional packages) skyjake 2020-01-05 12:54

2394 Doomsday Engine Feature New Normal Episodes defined in game profile Deng Team 2020-01-05 12:52

2395 Doomsday Engine Feature New Normal Exporting and importing game profiles (files and dengine.net) Deng Team 2020-01-05 09:07

2107 Doomsday Engine Bug New Normal [Heretic] [Hexen] Line attacks produce no sound on impact 2020-01-04 11:15

2350 Doomsday Engine Bug New Low [Doom] Status bar drawing glitch in Doom Registered v1.1 skyjake 2020-01-03 06:48

2391 Doomsday Engine Feature New Normal [SDL_mixer] Decode Ogg Vorbis manually and use custom loop points for playback Deng Team 2020-01-03 05:00

2387 Doomsday Engine Feature New Normal [Heretic] Sector floor cannot be lowered if a tall monster is stuck in the ceiling of the sector (compatibility option) Deng Team 2020-01-01 21:53

2388 Doomsday Engine Bug New Normal [Heretic] Stuck monsters can close the "open stay" door Deng Team 2020-01-01 21:52

2385 Doomsday Engine Bug New Normal [Heretic] Deactivating a one-time teleport Deng Team 2020-01-01 21:52

2392 Doomsday Engine Feature New Normal Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level skyjake 2020-01-01 17:09

1648 Doomsday Engine Feature Progressed Urgent Complete vanilla DOOM emulation 2019-12-31 11:10

2304 Doomsday Engine Feature New Normal OGG/FLAC custom loop tags skyjake 2019-12-31 11:05

2390 Doomsday Engine Feature New Normal [FMOD] Ogg Vorbis custom loop point tags skyjake 2019-12-31 11:05

1053 Doomsday Engine Bug Resolved High [Render hack] Icarus Alien Vanguard: Force-fields (scrolling masked middle texture) skyjake 2019-12-31 09:59

2376 Doomsday Engine Bug In Progress Low Map geometry is garbled using GCC 5 on Fedora skyjake 2019-12-30 15:30

2378 Doomsday Engine Bug Resolved Normal Hitscan spread changes depending on the on view angle skyjake 2019-12-28 14:54

2381 Doomsday Engine Feature Resolved Normal Support for 8-bit and run-length encoded TGA images skyjake 2019-12-27 21:51

2383 Doomsday Engine Feature New Normal Stereo rendering convergence setting Deng Team 2019-12-27 14:41

2328 Doomsday Engine Bug New Low Not all official releases of IWADs are recognized (e.g., older than v1.9) skyjake 2019-12-26 21:26

2377 Doomsday Engine Feature New Lowest [Hexen] Option for monster respawn rate Deng Team 2019-12-24 06:35

1584 Doomsday Engine Feature Resolved Low [Deathkings] Option for monster respawn rate skyjake 2019-12-23 14:48

2369 Doomsday Engine Bug Resolved Normal [Render hack] TNT map31: Arachnotrons hidden inside pillars in the pyramid skyjake 2019-12-19 21:09

2354 Doomsday Engine Bug In Progress Normal Compatibility with TNT: Revilution (MAP30) skyjake 2019-12-18 21:41

1539 Doomsday Engine Feature Progressed Normal Armor, powerups (object status) controls 3D model representation skyjake 2019-12-15 15:28

1585 Doomsday Engine Feature Progressed Normal [Map Hack] Extra plane (e.g., Hell Revealed II MAP01) 2019-12-15 08:03

1668 Doomsday Engine Feature New Normal Support id Tech 1 map hacks with sector lightlevels outside expected [0..255] range 2019-12-15 07:46

1603 Doomsday Engine Feature Progressed Urgent Support for id Tech 1 map hacks 2019-12-15 07:34

2368 Doomsday Engine Bug Resolved Normal [Render hack] Masked wall textures used for see-through walls/windows (e.g., TNT map02) skyjake 2019-12-13 14:18

110 Doomsday Engine Bug Resolved High [Render hack] TNT map09: Transparent window is not transparent skyjake 2019-12-13 13:36

2254 Doomsday Engine Bug Resolved High [Render hack] TNT map02: Deep Water not supported skyjake 2019-12-13 13:35

2363 Doomsday Engine Bug New Normal Light Amplification powerup doesn't affect psprite 3D models skyjake 2019-12-06 06:27

2334 Doomsday Engine Bug New High Client should load server's data files when connecting via command line skyjake 2019-12-01 22:34

2337 Doomsday Engine Bug Feedback Normal No doom II can be selected from the master list in the server tab tacgnol 2019-12-01 22:33

2235 Doomsday Engine Bug New Normal Afrits sometimes become invisible when frozen skyjake 2019-12-01 22:27

2310 Doomsday Engine Bug New Low [UI] Metadata text wrapping: should force-break very long words in Package Info popup skyjake 2019-12-01 22:25

2308 Doomsday Engine Bug New Normal [UI] Package tags need to wrap to multiple lines skyjake 2019-12-01 22:23

1980 Doomsday Engine Bug New Low Client should refuse to use the same userdir as another already running client 2019-12-01 21:52

2301 Doomsday Engine Bug New Normal Restart playing MIDI music using new soundfont after changing soundfont in Settings 2019-12-01 21:47

2335 Doomsday Engine Feature New Normal [Shell] Command line option for opening connection to a server address 2019-11-30 16:28

2279 Doomsday Engine Feature In Progress Low Detect uncensored WADs of BFG edition (including No Rest for the Living) skyjake 2019-11-30 16:28

2068 Doomsday Engine Bug New Urgent [HeXen] Badguys not retaining alerted status upon return to a map skyjake 2019-11-30 08:25

1821 Doomsday Engine Bug Progressed High [Hexen] Monsters do not always awaken (Seven Portals and elsewhere) skyjake 2019-11-30 08:25

1851 Doomsday Engine Feature New Normal [UI] Dynamic release notes 2019-11-30 08:09

1591 Doomsday Engine Bug Progressed Low [BSP] Fully overlapped map geometry is not always split 2019-11-30 08:06

552 Doomsday Engine Bug New Normal Ambient occlusion on middle surfaces of 2-sided lines 2019-11-30 08:05

2355 Doomsday Engine Feature New Normal Build must fail on macOS notarization error Deng Team 2019-11-30 08:03

1768 Doomsday Engine Feature Progressed High Boom compatibility 2019-11-29 23:29

1622 Doomsday Engine Feature New Urgent Vanilla depth shading 2019-11-29 23:23

2109 Doomsday Engine Bug New High [Doom] "Doomsday of UAC" invisible stairs not climable 2019-11-29 23:22

2258 Doomsday Engine Bug New Normal [Doom] Falling through 3D bridges 2019-11-29 23:20

390 Doomsday Engine Feature New Low Alignpitch/yaw flags for model particles 2019-11-29 23:09

2085 Doomsday Engine Bug Progressed Normal [Dehacked] Sprite name table patches not supported (Crashes) 2019-11-29 23:06

2015 Doomsday Engine Feature Progressed Normal Remove server-side audio system 2019-11-29 23:06

1996 Doomsday Engine Feature Progressed High Engine-managed "map spot / point of interest" mechanism 2019-11-29 23:06

1952 Doomsday Engine Bug Progressed Normal Eternal Doom MAP26 malformed map hack causing memory release error 2019-11-29 23:06

1929 Doomsday Engine Bug Progressed Normal Sprite priority handling 2019-11-29 23:06

1844 Doomsday Engine Feature New Normal Support ZDoom's skill definitions in MAPINFO 2019-11-29 23:06

1840 Doomsday Engine Feature Progressed Normal Support ZDoom-extended MAPINFO format 2019-11-29 23:06

1808 Doomsday Engine Bug Progressed High New sprites in addons do not work 2019-11-29 23:06

1471 Doomsday Engine Feature New Normal Standard definitions should conform to vanilla 2019-11-29 23:06

1325 Doomsday Engine Feature Progressed High Boom line types and sectors 2019-11-29 23:06

1640 Doomsday Engine Feature Progressed Normal Support for id Tech 1 audio/graphic resource hacks 2019-11-29 23:06

1541 Doomsday Engine Feature Progressed High Joystick axis settings (sensitivity, max speed) 2019-11-29 23:06

1078 Doomsday Engine Bug New High Patch texture composition logic errors 2019-11-29 23:06

1042 Doomsday Engine Bug New High [Windows] Alt key and console activation 2019-11-29 23:06

1041 Doomsday Engine Bug New High [Windows] Pressing Alt/AltGr key confuses turning 2019-11-29 23:06

921 Doomsday Engine Bug Progressed High Blockmap-defined Linedef crossing order 2019-11-29 23:06

883 Doomsday Engine Bug New High [Hexen] Map 2: HOM in floor near x:-425 y:2943 (clip cull) 2019-11-29 23:06

877 Doomsday Engine Bug New High Texture offset anomaly 2019-11-29 23:06

287 Doomsday Engine Bug Progressed Low Changes to BLOOD states ignored 2019-11-29 23:04

2056 Doomsday Engine Bug New Normal Moving platforms sound origin incorrect 2019-11-29 23:01

1735 Doomsday Engine Bug New Low Doom2 PWAD save games use level name from IWAD 2019-11-29 22:59

1661 Doomsday Engine Bug New Normal [Deathkings] Bad behavior of object in lift (mobj hitbox overlap) 2019-11-29 22:58

1598 Doomsday Engine Bug New Low Strange vertical view bobbing when running into walls 2019-11-29 22:58

1129 Doomsday Engine Bug New Normal Various mobj Z movement clipping bugs 2019-11-29 22:58

1081 Doomsday Engine Bug New Low [Doom] Chainsaw sounds do not match original game 2019-11-29 22:58

1076 Doomsday Engine Bug New Normal [Doom] 3d movement option broken 2019-11-29 22:58

1045 Doomsday Engine Bug New Low [Hexen] Moving platform sound loops while menu open 2019-11-29 22:58

1007 Doomsday Engine Bug New Normal [Doom] Sound emitter overlap handling 2019-11-29 22:58

997 Doomsday Engine Bug New Normal [Hexen] Player gets stuck in turning polyobjs 2019-11-29 22:58

251 Doomsday Engine Bug Progressed High [Doom] Nightmare monsters sometimes not fast 2019-11-29 22:58

2289 Doomsday Engine Feature New Normal Filtering game profiles in Home using search terms skyjake 2019-11-29 22:50

1513 Doomsday Engine Feature New Low Examples with escaped quotes in context help for ccmd alias skyjake 2019-11-29 22:50

1511 Doomsday Engine Feature New Low List all cheats in context help for ccmd cheat 2019-11-29 22:50

1183 Doomsday Engine Feature New Normal Default values printed with "help" 2019-11-29 22:50

1793 Doomsday Engine Feature New Normal Use rich formatting in help strings skyjake 2019-11-29 22:49

2336 Doomsday Engine Feature New Normal Comprehensive server info and metadata 2019-11-29 22:42

2333 Doomsday Engine Feature New Normal Extend info about server wads (filename, checksum) 2019-11-29 22:35

2332 Doomsday Engine Bug New Normal Duplicate server entries on master-server 2019-11-29 22:33

2324 Doomsday Engine Bug New Normal Sky texture issue upon MOD loading/unloading in game 2019-11-29 22:31

2331 Doomsday Engine Bug New Normal Server doesn't check wads (connecting via command line) 2019-11-29 22:31

2326 Doomsday Engine Bug New High [Doom] PRCP map32; player incorrectly spawning as camera 2019-11-29 22:30

2325 Doomsday Engine Feature New High A way to vote for a specific map 2019-11-29 22:29

2323 Doomsday Engine Bug New Normal Saved games are deleted after opening game 2019-11-29 22:26

2292 Doomsday Engine Feature New Normal Indication of an options default setting 2019-11-29 22:21

2241 Doomsday Engine Feature Progressed Normal Configure games via Home UI (advanced users, cf. autoexec.cfg) skyjake 2019-11-29 22:19

2123 Doomsday Engine Feature New Low Option Needed to tailor the anaglyph effect for TriOviz Inficolor Glasses... 2019-11-29 22:15

2072 Doomsday Engine Feature New High Gracefully exit to Home on fatal error in a game (e.g., DED/resource error) 2019-11-29 22:12

2035 Doomsday Engine Feature New Normal Map lighting editor (volume, surface, and point sources) 2019-11-29 21:59

2032 Doomsday Engine Feature New Normal Game world debugger/inspector sidebar 2019-11-29 21:58

2027 Doomsday Engine Bug New Normal Doom64TC map is missing 'on' textures for switches 2019-11-29 21:58

2025 Doomsday Engine Bug Progressed Normal Doom64TC does not have a fully functional HUD rhargrave 2019-11-29 21:57

2021 Doomsday Engine Bug New High Doom64's ingame music is severely broken 2019-11-29 21:57

1976 Doomsday Engine Feature New Normal Replace old Save/Load menu with new UI widgets skyjake 2019-11-29 21:56

1891 Doomsday Engine Feature Progressed Low Notification area animations skyjake 2019-11-29 21:37

1745 Doomsday Engine Feature Progressed Normal Performance optimization 2019-11-29 21:36

1687 Doomsday Engine Feature Progressed Normal In-game error dialogs (e.g., corrupt savegame) 2019-11-29 21:36

1647 Doomsday Engine Feature Progressed High Replace FS1 with FS2-based resource management skyjake 2019-11-29 21:33

1607 Doomsday Engine Feature New Normal Reset settings to defaults 2019-11-29 21:33

1604 Doomsday Engine Feature New High Game rules (1p and MP) 2019-11-29 21:33

1573 Doomsday Engine Feature New Normal Setting for number of samples used for antialiasing 2019-11-29 21:31

1566 Doomsday Engine Feature New Normal [Automap] Reset line colors 2019-11-29 21:31

1480 Doomsday Engine Feature New Normal Include screenshot in savegames 2019-11-29 21:28

4 Doomsday Engine Feature In Progress Normal UI improvements skyjake 2019-11-29 21:27

1394 Doomsday Engine Feature New High Consistent map scoping in definitions 2019-11-29 21:25

1252 Doomsday Engine Feature Progressed High Integrate Hexen features into libcommon 2019-11-29 21:24

2028 Doomsday Engine Feature New Normal libcommon uses the preprocessor excessively in order specialize for doom, heretic, and hexen 2019-11-29 21:22

2023 Doomsday Engine Feature New Low New Doom 64 plugin (accurate gameplay, original ROM) 2019-11-29 21:20

1979 Doomsday Engine Feature Feedback Normal Additional sound formats 2019-11-29 21:15

1970 Doomsday Engine Feature New Normal Scriptable map entry/exit, cycling 2019-11-29 21:13

1938 Doomsday Engine Feature New Low Polyobjs represented by 3D models 2019-11-29 21:12

1917 Doomsday Engine Feature New Normal Copy alert text to Clipboard 2019-11-29 21:10

1905 Doomsday Engine Feature New Low God mode console cheat that doesn't restore health 2019-11-29 21:09

1877 Doomsday Engine Feature New Normal [Updater] Use Sparkle for automatic updates (on OS X) skyjake 2019-11-29 21:08

1867 Doomsday Engine Feature New Normal Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom) 2019-11-29 21:07

1865 Doomsday Engine Feature New Normal Align 3D model's head with the target's direction 2019-11-29 21:06

1864 Doomsday Engine Feature New Normal Remember material, particle and decoration animation states in saved games 2019-11-29 21:06

1858 Doomsday Engine Bug New Low 0 tic/time handling 2019-11-29 21:05

1512 Doomsday Engine Feature New Normal List all impulses in context help for ccmd impulse 2019-11-29 20:27

1779 Doomsday Engine Feature New Normal [Home] Show project news and dev blog 2019-11-29 20:27

1649 Doomsday Engine Feature New Low Option to disable HUD/menu font upscaling 2019-11-29 20:26

1406 Doomsday Engine Feature New Normal Record particles and other effects in demos 2019-11-29 20:24

1633 Doomsday Engine Feature New High Console commands and Doomsday Script skyjake 2019-11-29 20:24

9 Doomsday Engine Feature Progressed High Use local server to run single-player games 2019-11-29 20:21

1765 Doomsday Engine Feature New High Multiplayer savegames (co-op) skyjake 2019-11-29 20:20

1614 Doomsday Engine Feature New High Improved demo recording and playback 2019-11-29 20:20

1764 Doomsday Engine Feature New Normal DMU 2.0: Generate network deltas 2019-11-29 20:19

1763 Doomsday Engine Feature New Normal Autosaving 2019-11-29 20:19

1762 Doomsday Engine Feature New Normal Game hierarchy 2019-11-29 20:18

1757 Doomsday Engine Feature New High Separate server and client sources 2019-11-29 20:17

1749 Doomsday Engine Feature New High Built-in effects should come in resource packs skyjake 2019-11-29 20:15

1726 Doomsday Engine Feature New Normal Remapping the colours on a texture via material def 2019-11-29 19:26

1727 Doomsday Engine Feature New Normal Apply colored sector lighting by sector via DED 2019-11-29 19:26

1698 Doomsday Engine Feature New Normal Editor for particle generators 2019-11-29 19:23

1646 Doomsday Engine Feature New Normal Stereo 3D enhancements 2019-11-29 19:22

1412 Doomsday Engine Feature New Low Camera effect: screen shaking 2019-11-29 19:21

1447 Doomsday Engine Feature New Normal Co-op player actions (giving, healing) 2019-11-29 19:19

1414 Doomsday Engine Feature New Normal Generate particles when touching a plane 2019-11-29 19:19

1571 Doomsday Engine Feature New Normal On screen notification for Always Run 2019-11-29 19:18

1569 Doomsday Engine Feature New Lowest [Hexen] Demo version cheat codes and "Beta" message 2019-11-29 19:16

1563 Doomsday Engine Feature New Normal Weapon text defs affect the Controls menu 2019-11-29 19:15

1559 Doomsday Engine Feature New Low State and sprite without a mobj (SMT2A0/STLAG) 2019-11-29 19:14

1554 Doomsday Engine Feature New Normal [Hexen] Remove fixed MAX_TID_COUNT limit 2019-11-29 19:11

1547 Doomsday Engine Feature New Low Command for manipulating numeric controls 2019-11-29 19:09

1542 Doomsday Engine Feature New High Use hit origin for Damage generator 2019-11-29 19:08

1620 Doomsday Engine Feature Progressed High XG 2.0 Deng Team 2019-11-29 19:05

1535 Doomsday Engine Feature New Normal Option for fullbright textures affected by colored sectors 2019-11-29 19:02

1531 Doomsday Engine Feature New Normal "take" cmd to take away pickup powers 2019-11-29 19:01

1529 Doomsday Engine Feature New Normal Sound affected by the world 2019-11-29 18:59

1523 Doomsday Engine Feature New Normal [Infine] Skill level checks 2019-11-29 18:57

1514 Doomsday Engine Feature New Low GZdoom-like HUD (showing more information) 2019-11-29 18:52

1489 Doomsday Engine Feature New Normal Separate decor definitions for different plane types 2019-11-29 18:50

1488 Doomsday Engine Feature New Normal Extended Hexen fullscreen HUD 2019-11-29 18:49

1459 Doomsday Engine Feature New Normal Replacement of MT_POD unique behavior with flag 2019-11-29 18:49

1475 Doomsday Engine Feature New Normal Spawnmobj "deaf" things 2019-11-29 18:46

1451 Doomsday Engine Feature New Normal [InFine] stopsound 2019-11-29 18:45

1618 Doomsday Engine Feature New Normal Decorations/effects for game events (power up, damage, etc.) 2019-11-29 18:43

1430 Doomsday Engine Feature New Normal Particle generator decorations (e.g., particles from a wall) 2019-11-29 18:40

1389 Doomsday Engine Feature New Normal [InFine] Check if resource originates from an IWAD 2019-11-29 18:38

1386 Doomsday Engine Feature New Normal Stopping monster infighting 2019-11-29 18:37

1376 Doomsday Engine Feature New Normal Externally spawned mobjs 2019-11-29 18:36

1616 Doomsday Engine Feature New Normal Selector for sprites 2019-11-29 18:35

1568 Doomsday Engine Feature New Normal [Automap] Option for hiding non-blocking lines 2019-11-29 18:32

1457 Doomsday Engine Feature New Normal [MP] Option to choose items/weapons/ammo on spawn 2019-11-29 18:30

1576 Doomsday Engine Feature New Normal [MP] Option to retain weapons+ammo after death in co-op 2019-11-29 18:28

1602 Doomsday Engine Feature New Normal Improvements for map title in automap 2019-11-29 18:27

1373 Doomsday Engine Feature New Normal Improved ambient sounds 2019-11-29 16:45

1362 Doomsday Engine Feature New Normal Smoothing of dynlights & halos skyjake 2019-11-29 16:44

1357 Doomsday Engine Feature New Normal [InFine] More blending modes (add/mul/inv etc) 2019-11-29 16:43

1336 Doomsday Engine Feature New Normal Random textured particle direction 2019-11-29 16:43

1335 Doomsday Engine Feature New Normal Random particle types 2019-11-29 16:42

1331 Doomsday Engine Feature New High [InFine] Evaluate cvars with IF condition 2019-11-29 16:41

1316 Doomsday Engine Feature New Normal HHE support 2019-11-29 16:39

1314 Doomsday Engine Feature New Normal Particle spawn rate affected by mobj visibility 2019-11-29 16:38

1407 Doomsday Engine Feature Progressed Normal Customizable console keys 2019-11-29 16:36

1361 Doomsday Engine Feature Progressed Normal Rotation of objects away from walls during map load 2019-11-29 16:34

1548 Doomsday Engine Feature Progressed Normal Multi-monitor support 2019-11-29 16:33

1308 Doomsday Engine Feature Progressed High Splitscreen multiplayer 2019-11-29 16:28

1301 Doomsday Engine Feature Progressed High Redesigned DED Reader skyjake 2019-11-29 16:27

1296 Doomsday Engine Feature New Normal Light Stages for animated light sources 2019-11-29 16:24

1289 Doomsday Engine Feature New High Flat-triggered particle generators created/destroyed on material change 2019-11-29 16:23

1266 Doomsday Engine Feature New High Sound decorations 2019-11-29 16:21

1264 Doomsday Engine Feature New Normal Conditional decorations 2019-11-29 16:20

1242 Doomsday Engine Feature New High Player weapon particle muzzle flashes (for external viewers only) 2019-11-29 16:19

1203 Doomsday Engine Feature Progressed High Additional save slots — revised save management skyjake 2019-11-29 16:18

1201 Doomsday Engine Feature New High Dynamic shadows skyjake 2019-11-29 16:15

1194 Doomsday Engine Feature New High Viewing other players' cameras ("spy" command) 2019-11-29 16:14

1190 Doomsday Engine Feature Progressed High External scripts for mobj behavior skyjake 2019-11-29 16:13

1153 Doomsday Engine Feature New High Customizable intermissions 2019-11-29 16:09

1231 Doomsday Engine Feature New Normal Ragdoll physics 2019-11-29 16:05

1139 Doomsday Engine Feature New Normal More variations within repeated texture patterns with alternative textures (for detail textures) 2019-11-29 15:56

1677 Doomsday Engine Feature New Low Square particle shape (option, as alternative to round particles) 2019-11-29 15:51

1546 Doomsday Engine Feature New Low Option for particle generator to hide sprite 2019-11-29 15:45

1532 Doomsday Engine Feature New Low [Doom|Heretic] Secret found message text 2019-11-29 15:44

1441 Doomsday Engine Feature New Low [MP] Option: weaponstay deathmatch 2019-11-29 15:31

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