[Heretic] Wrong color default dynamic light on sprite
Apparently been a bug for a while, and is still there on the SVN that I have, is that on the PHOENIXFXI2_4 and PHOENIXFXI2_5 states there is assigned a white dynamic light that causes desaturation of the sprite and completely opaque white on particles. So, rather than fading naturally, it for some reason turns to white on the last two frames.
#2 Updated by zoeikon over 11 years ago
Here's what it looks like in-gameAttachments: