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Bug #90

Base-relative skin paths in MD2s

Added by skyjake about 19 years ago. Updated almost 10 years ago.

Status:
Closed
Priority:
High
Assignee:
Category:
-
Target version:
Start date:
2003-06-28
% Done:

100%


Description

Chilvence reports: "It happened that an older version
of Jdoom was able to accept md2 skin paths relative to
the base folder, much like quake2. This is now
broken/removed and as a result al load of models I was
working on are sheet white for lack of textures."

Labels: Resources

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