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Bug #741

[DOOM] Incorrect scaling of HUD items

Added by deus-ex about 13 years ago. Updated about 10 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
-
Target version:
-
Start date:
2009-07-31
% Done:

100%


Description

HUD items (armor, health pack, ammo) are scaled incorrectly, i.e. they appear vertically slightly stretched (screenshot attached). This bug was introduced with Doomsday v1.9.0 beta 6.2.

Doomsday v1.9.0 beta 6.5, Windows XP SP3, Nvidia Geforce 7800GTX, Resolution 1280x1024

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Kind regards
deus-ex

Labels: Graphics

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