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Bug #526

undefined symbol: isnumber

Added by yagisan almost 12 years ago. Updated over 7 years ago.

Status:
Closed
Priority:
High
Assignee:
Category:
-
Target version:
Start date:
2008-07-24
% Done:

100%


Description

yagisan@doomguy:~/.deng$ /opt/deng/bin/doomsday -game jdoom -iwad /home/yagisan/wads/iwads/doom2.wad -wnd
Z_Create: New 32.0 MB memory volume.
determineGlobalPaths: Base path = /opt/deng/share/deng/
Con_Init: Initializing the console.
Executable: Version 1.9.svn-trunk-devel +R Jul 24 2008 (DGL).
Sys_InitWindowManager: Using SDL window management.
While opening dynamic library
/opt/deng/lib/libjdoom.so:
/opt/deng/lib/libjdoom.so: undefined symbol: isnumber
loadGamePlugin: Loading of libjdoom.so failed ((null)).
Error loading game library.Z_Shutdown: Used 1 volumes, total 33554432 bytes.

In svn revision 5844 Skyjake added the isnumber call to line 364 of plugins/common/src/m_ctrl.c

Was this meant to be a call to isdigit from ctypes.h ??

History

#1 Updated by skyjake almost 12 years ago

Logged In: YES
user_id=717323
Originator: NO

Yeah, isdigit would've been better, but like the TODO says I'm going to rewrite that anyway today.

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