Tiny blood splat editing bug
By default the blood splat's spawn state is "Blood1".
But if the attack does more than a certain ammount of damage, the spawn state is changed to "Blood2" or "Blood3" (according to the src).
It seems when Dday goes to spawn blood splats that have a spawn state of Blood2 or 3 it ignores what ever is in the objects.ded for those states (i.e if you've changed the graphic used for these states, it will still display the original blood splat sprite).
#3 Updated by danij over 12 years ago
Duplicate of bug #1498037 https://sourceforge.net/tracker/?func=detail&aid=1498037&group_id=74815&atid=542099