Particles and partially transparrent textures
Not really a "bug"... Particle effects aren't drawn behind partially transparrent hi-res textures.
I imagine this was probably an oversight, since normal Doom textures have no support for partial transparrency.
#2 Updated by skyjake almost 15 years ago
(originally posted by anonymous SF.net user)
Logged In: YES
This Tracker item was closed automatically by the system. It was
previously set to a Pending status, and the original submitter
did not respond within 14 days (the time period specified by
the administrator of this Tracker).