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Bug #401

Strange bug when water is visible

Added by guntherdw over 15 years ago. Updated almost 10 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
-
Target version:
Start date:
2007-01-17
% Done:

100%


Description

I've uploaded a zip file containing a few screenshot (it's hard to capture) http://guntherdw.be/private/media/flashes.zip (yeah sorry about the filesize, a few png's of 1.1MB each sure eat up the megs ^^)

this only seems to be happening when there is 'water' visible on the screen, it seems to flash on the water surface very rapidly, and sometimes even on the walls.

It's not a CPU or a GPU bug, the temperatures are WAY below dangerous levels (42°C, 55°C)

haven't tested this with another 'changing' texture tho.

Labels: OpenGL Renderer

History

#1 Updated by guntherdw over 15 years ago

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hmm, seems to be happening in heretic as well
http://guntherdw.be/doom/heretic-ext-023.png
(check a little bit to the elven wand)

#2 Updated by danij over 15 years ago

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Please do not assign work. The deng team will delegate work accordingly.

#3 Updated by guntherdw over 15 years ago

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turning off rend-tex-anim-smooth seems to do the trick
pity tho (and no i don't have an ATI card)

#4 Updated by guntherdw over 15 years ago

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seems is yelled too soon, it didn't do anything but hide the problem a bit more :(

#5 Updated by guntherdw over 15 years ago

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hmm, when quake3 started to act suspicious i was thinking that it maybie could be the GFX card
i removed all the screws holding the HS, and there was like half a KG of dust on there :o
it's running perfectly now
sorry for probs :)

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