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Bug #374

jDoom64: No monsters in E1M33, E1M35

Added by mrdarka about 16 years ago. Updated about 10 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
-
Start date:
2006-09-30
% Done:

100%


Description

IIRC and judging by the screenshots on Doom Depot,
monsters are supposed to spawn-in in these maps, but
there's no sign of them in doomsday.

Labels: jDoom64 Gameplay

History

#1 Updated by danij almost 14 years ago

Closing as out of date. Far too many changes have occurred within both the engine and jDoom64 to follow this up. Please re-test with current svn and see if the problem persists.

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