The doomsday application crashes, it goes in a blocked state
If you play the 1st level with the map activated [tab]
of doom or ultimate doom, when the player reaches some
location, the doomsday application crashes (it goes in
a blocked state, i.e. the doomsday freezes) and no
action is allowed (such as esc, mouse clicks, etc.).
This is systematic (it always happens) and the only
thing that it's possible to do is to recall the task
manager from windows and kill the doomsday process.
It seems that the map can't be calculated in those
points and therefore the application freezes.
Thanks in advance for your attention and if you need
more details, don't hesitate to contact me.
P.S.: testers can try it.
#1 Updated by danij over 16 years ago
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Can you supply some more info about this crash please.
We'll need to know your system specs and what OS you're running.
Also can you post the contents of your Doomsday.out next
time the crash occurs.
Without the above information we can't diagnose the problem.
#2 Updated by savbran over 16 years ago
#3 Updated by savbran over 16 years ago
Logged In: YES
Hi, the system where the fault occurs:
- CPU: Pentium 4;
- Memory: 512Mb of RAM;
- Video board: NVidia Quadro FX 1300;
- Graphic sys: Directx9.0 and OpenGl;
- O.S.: Windows 2000
Yesterday I noticed that the fault occurs only when Opengl
is used. If I use Direct3D instead, it doesn't happen.
I have also attached the doomsday.out file.