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Feature #2358

Fixed FOV for rendering weapon models

Added by skyjake about 2 months ago. Updated about 1 month ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
Enhancement
Target version:
Start date:
2019-12-01
% Done:

100%


Description

The cvar "rend-model-fov" specifies the FOV for weapon models, which is separate from the rest of the view. This alleviates issues with weapon models not being drawn as the author intended.

The default value is 95°.


Related issues

Related to Bug #2234: Fov 160 + near clip plane issues with MD2 and FBX HUD ModelsClosed2017-04-03

Related to Feature #2405: Per-model FOV for rendering psprite modelsNew2020-01-22

History

#1 Updated by skyjake about 2 months ago

  • Related to Bug #2234: Fov 160 + near clip plane issues with MD2 and FBX HUD Models added

#2 Updated by skyjake about 1 month ago

  • Status changed from Resolved to Closed

#3 Updated by skyjake 6 days ago

  • Related to Feature #2405: Per-model FOV for rendering psprite models added

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