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Feature #2358

Fixed FOV for rendering weapon models

Added by skyjake over 2 years ago. Updated over 2 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
Enhancement
Target version:
Start date:
2019-12-01
% Done:

100%


Description

The cvar "rend-model-fov" specifies the FOV for weapon models, which is separate from the rest of the view. This alleviates issues with weapon models not being drawn as the author intended.

The default value is 95°.


Related issues

Related to Bug #2234: Fov 160 + near clip plane issues with MD2 and FBX HUD ModelsClosed2017-04-03

Related to Feature #2405: Per-model FOV for rendering psprite modelsClosed2020-01-22

History

#1 Updated by skyjake over 2 years ago

  • Related to Bug #2234: Fov 160 + near clip plane issues with MD2 and FBX HUD Models added

#2 Updated by skyjake over 2 years ago

  • Status changed from Resolved to Closed

#3 Updated by skyjake over 2 years ago

  • Related to Feature #2405: Per-model FOV for rendering psprite models added

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