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Feature #2190

Include 3D model animation state in saves

Added by skyjake over 5 years ago. Updated over 5 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
Enhancement
Start date:
2016-12-22
% Done:

100%


Description

When 3D models are in use, they may have client-side animations and scripted behavior that the game is not aware of. This information would be lost when saving and loading a game. The engine needs to serialize and insert its own internal state when the game is writing a save.

In practice, the internal state is written in a new file inside the save archive. If missing, the loader will simply fall back to the old behavior of resetting the internal state of objects when loading a save.


Related issues

Related to Feature #8: New GL2 based model rendererClosed2013-10-11

History

#1 Updated by skyjake over 5 years ago

  • Parent task deleted (#8)

#2 Updated by skyjake over 5 years ago

  • Related to Feature #8: New GL2 based model renderer added

#3 Updated by skyjake over 5 years ago

  • Status changed from Resolved to Closed

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