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Feature #2155

BOOM support for sunlust.wad

Added by underskyzx over 4 years ago. Updated over 3 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
3rd party compatibility
Target version:
Start date:
2016-04-02
% Done:

0%

Tags:

Description

Right when the first map starts it's necessary to activate a block with a painted skull (can't miss it, no other path to go) but nothing happens.

I tried to rebind the "use" key but looks like it's static, which renders this awesome award wining megawad unplayable on Doomsday Engine.


Related issues

Related to Feature #1768: Boom compatibilityProgressed2004-02-08

History

#1 Updated by skyjake about 4 years ago

  • Tags changed from sunlust boom compatibility to Boom, Gameplay

#2 Updated by skyjake over 3 years ago

  • Target version set to Vanilla / Gameplay

#3 Updated by skyjake 11 months ago

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