Color adjustment should only apply to game view
Dday's brightness options affect the entire screen, even when windowed.
This can make it difficult to multitask while Dday is open.
#1 Updated by skyjake over 4 years ago
- Tags set to DisplayMode
- Tracker changed from Bug to Feature
- Category set to User experience
We are currently applying color adjustments using the system APIs, which work on the entire display and typically can't be confined to a window. Therefore, this is working as intended and I'm making this a feature request.
The solution would be to apply the color adjustments manually using a shader in one of the post-processing Lens FX passes. (This would also be useful in the related linked issue.)