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Bug #212

[Hexen MP] "setclass" cmd should be a cheat

Added by danij over 17 years ago. Updated almost 10 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
Start date:
2005-01-31
% Done:

100%


Description

Currently it is possible to change player class via the
console command setclass during a multiplayer game of
jHexen. This should not be allowed.

Should the net cheats mechanisim be used here?

Labels: jHexen Multiplayer

History

#1 Updated by skyjake over 17 years ago

Logged In: YES
user_id=717323

Should the net cheats mechanisim be used here?

Players should be allowed to change their class, but only when they
respawn.

A client can't change its player class on its own, though. It must
send the server a class change request, which will be granted when
the server sees fit.

So, the cheat mechanism probably shouldn't be involved in this.

#2 Updated by danij over 17 years ago

Logged In: YES
user_id=849456

Perhaps it was an abnormality due to the fact I was using
two local players to test with?

Using setclass I could dynamicaly switch between class at
any point (I didn't have to wait till I respawned for the
change to take effect). With a few alias console commands I
found I could swap very quickly during gameplay allowing me
access to all the weapons/powers of each class.

#3 Updated by skyjake about 10 years ago

For 1.9.8, "setclass" will be applied in a deferred way when the player (re)spawns.

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