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Bug #1983

[Doom] "Finished" graphic placed too low

Added by sonicdoommario about 5 years ago. Updated 2 months ago.

Status:
Closed
Priority:
Low
Assignee:
Category:
Regression
Target version:
Start date:
2015-02-18
% Done:

100%


Description

During the intermission, the "finished" graphic is supposed to be right beneath the level name. In recent builds, there is a gap between the map name and the "finished" graphic.

doomfinished.png (1.03 MB) doomfinished.png sonicdoommario, 2015-03-18 01:23

Related issues

Related to Bug #2356: Compatibility issues with Sigil v1.21Closed2019-11-30

Associated revisions

Revision def2bc78 (diff)
Added by skyjake 3 months ago

Fixed|Doom: Intermission label has incorrect offset

IssueID #1983

History

#1 Updated by danij almost 5 years ago

This issue occurs only if a replacement text is found for the map title patch and replacements are actually enabled. Most probably a miscalculation of the offset when the replacement is used.

#2 Updated by skyjake almost 5 years ago

  • Priority changed from Normal to Low

#3 Updated by skyjake almost 5 years ago

  • Priority changed from Low to Normal

#4 Updated by skyjake almost 5 years ago

  • Tags set to Doom, Intermission

#5 Updated by sonicdoommario almost 5 years ago

Well, I have encountered this in all of the IWADs, so it can't just be when a WAD with replacement graphics is used. Here's Ultimate Doom for example.

#6 Updated by skyjake almost 3 years ago

  • Category set to Vanilla emulation
  • Target version set to Rendering

#7 Updated by skyjake almost 3 years ago

  • Target version changed from Rendering to Vanilla / Gameplay

#8 Updated by skyjake 3 months ago

  • Priority changed from Normal to Low

#9 Updated by skyjake 3 months ago

  • Category changed from Vanilla emulation to Regression
  • Status changed from New to Resolved
  • Assignee set to skyjake
  • Target version changed from Vanilla / Gameplay to 2.2 (2019)
  • % Done changed from 0 to 100

#10 Updated by skyjake 3 months ago

  • Related to Bug #2356: Compatibility issues with Sigil v1.21 added

#11 Updated by skyjake 2 months ago

  • Status changed from Resolved to Closed

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