Tutorial doesn't claim mouse after clicking during launch
The Tutorial doesn't claim the mouse when it runs; the game running claims the mouse.
This means, one can't actually start the tutorial; all one can do is close it with Esc.
#4 Updated by skyjake about 8 years ago
one can't actually start the tutorial; all one can do is close it with Esc.
In all dialogs, Space and Enter will trigger the default button. This should work in the tutorial, too, even though the mouse cursor remains captured. (That is, if it doesn't, there's a separate bug.)