Reqieum WAD no longer works
Reqium WAD no longer works.
This is with versions 1.7.15 and 1.8.0
Running on Windows XP Professional, SP1 with Intel
Extreme Graphics 82845G card
I have tried this with GLBSP 2.05 and 2.00,
with/without -fresh but I don't think this is a GLBSP
problem. I tried deleting the GWA file but same result.
Jdoom -doom2 -file requiem.wad reqmus.wad
What happens is that it starts off line on level 1. But at
the point where the first door is opened, the actual
opening of the door causes Doomsday to lock up solid.
If I run in Direct3D mode, pulling the power wsa
necessary as Ctrl-Alt-Del failed to bring up Task
At the moment I am still fishing for clues for whether this
is a DirectX problem, XP problem, Video card problem
(unlikely), DoomsDay problem etc.
I would be interested in anyone can run Requiem at all
(or alternatively, they get total lockup).
#3 Updated by stephenhowe over 17 years ago
Logged In: YES
That is it
If I play Requiem, it locks up solid on opening the first door
with 1.8.3. I have to kill using Task Manager.
If I turn off "Simulate Radiocity" at that point, the door opens
and I can play. So something in "Simulate Radiocity" does not
work with Reqiuem (and I have not tried Eternal Doom, level
28 nor Memento Mori II which showed the same symptoms)
but I think it could be the same.