Games' Help InFine scripts have no sounds
Pretty much what the subject states; the help infine in all games lacks the sound effects played when moving between pages in the original games.
I have attached copies of all the games help infine that include these sounds.
Also, I've corrected the Doom1, Doom2 and Chex Quest’s help infine's to remove the erroneously displayed CREDIT graphic in Ultimate Doom, Doom2 and Chex Quest. The original games don't display this screen in their help rotation.
I don't have a registered Doom.wad (well, my current computer doesn't have a floppy disk drive to use my old disks with) to view what the original 3 episode version of Doom1 displays in its help rotation, thus I have left the CREDIT screen in that games help rotation. Though admittedly Chex Quest implies that it probably doesn't.
HacX in Dday hasn't got its own finales ded, to explain why there isn't one attached below.
#5 Updated by skyjake over 7 years ago
I have noticed a problem with these. For instance, in Ultimate Doom, if I select Help! from the main menu, it will play both the menu item activation sound (pistol) and the sound from the help script (swtchn). It only works correctly when pressing the F1 key, when only the switch sound is played.
What is needed here is a way for the script to check whether it has been started from the menu. That way it'll know if playing swtchn is necessary.