Feature #7: Next-gen renderer (codename "Gloom")
Render game view to a texture
Drawing a client window or any camera view to a texture, for example for security camera's and portal effects.
Also, it is worth noting this might also useful for basic UI composition.
- Description updated (diff)
The more important use case here is the portal effects as this enables all manner of algorithms which are presently beyond our reach.
- Status changed from New to Closed
- Assignee set to skyjake
- Target version set to 1.13
- % Done changed from 0 to 100
This has been implemented in 1.13 and is being used for the busy mode background/transition image. Also, a widget for compositing the UI onto a texture is also present in the framework (used in Oculus Rift mode).
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