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Bug #1597

[HUD] Psprite positioning too low

Added by skyjake over 8 years ago. Updated about 5 years ago.

Status:
New
Priority:
Low
Assignee:
-
Category:
-
Target version:
Start date:
2013-10-18
% Done:

0%

Tags:

Description

Psprites are positioned slightly too low (8-10 virtual pixels) (dependent on display aspect ratio; positions correct with 4:3 ratio).

We should also make the HUD weapon model positioning act better wrt to FOV angle / display ratio.

History

#1 Updated by skyjake over 8 years ago

  • Priority changed from Normal to Low

#2 Updated by skyjake about 5 years ago

  • Target version set to Rendering

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