[Deathkings] Option for monster respawn rate
Hexen: Deathkings of the Dark Citadel respawns monsters in single player mode in a constant manner (excessive monster respawning), which can get disturbing at times when you are severely exploring an area in search for a quest task (and start running out of ammo/health).
If possible please add an console command (available in the game options menu as well?) that allows to control the monster respawning rate (or desable), where the rate should range from none to somewhere above the default respawn time, to add an optional challenge for hardcore gamers as well.
#6 Updated by skyjake over 2 years ago
- Description updated (diff)
The respawning is being done via ACS (script 255): https://www.doomworld.com/forum/topic/92230-so-who-has-a-patch-that-removes-monster-spawning-in-deathkings/