Project

General

Profile

Feature #1568

[Automap] Option for hiding non-blocking lines

Added by vermil almost 8 years ago. Updated 7 months ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
Enhancement
Target version:
Start date:
2012-07-13
% Done:

0%

Tags:

Description

I'd like to suggest a control bind for the automap, that hides all lines linked to things that don't block the players path.

I.e the button would remove all but 1 sided walls, changes in floor height greater than 24 and ceilings that are too low for the player to fit under.

History

#1 Updated by danij almost 8 years ago

It should be relatively simple to implement a set of cvars which toggle whether a given class of line is visible (device events can then be bound to manipulate said cvars).

#2 Updated by skyjake over 6 years ago

  • Tags set to Automap, Menu
  • Subject changed from An automap control bind that hides non-blocking lines to [Automap] Option for hiding non-blocking lines
  • Category set to Enhancement

#3 Updated by skyjake 7 months ago

  • Target version set to Vanilla / Gameplay

Also available in: Atom PDF