Project

General

Profile

Feature #1482

Indication of scrolling menus

Added by eunbolt almost 13 years ago. Updated about 2 years ago.

Status:
Closed
Priority:
Low
Assignee:
-
Category:
User experience
Target version:
-
Start date:
2009-02-09
% Done:

0%

Tags:

Description

with the new scrolling menu's people will not know that it gos further down that you can actually see on the screen. I had trouble realising that.

I suggest some text to tell the user that there is more options hidden down below. Maybe an arrow? maybe "..."?


Related issues

Related to Feature #1630: Implement game menus with InFine (InfineWidget)New2013-10-22

History

#1 Updated by skyjake over 8 years ago

  • Tags set to Menu, UI, Animation
  • Subject changed from scrolling menus to Indication of scrolling menus
  • Description updated (diff)
  • Category set to User experience
  • Priority changed from Normal to Low

The implementation of menu scrolling definitely needs improvement, but so does the entire game-side UI mechanism. Ultimately it should all be based on Doomsday's UI framework.

#2 Updated by skyjake about 2 years ago

  • Status changed from New to Closed

In long game menus, the cursor position is retained in the middle of the screen while the menu items scroll around. For now, I think this is a sufficient solution for the issue.

Also available in: Atom PDF