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Feature #1460

Remember the playing music in save game

Added by vermil almost 13 years ago. Updated over 3 years ago.

Status:
New
Priority:
Normal
Assignee:
-
Category:
-
Target version:
Start date:
2008-02-19
% Done:

0%


Description

Is it possible to allow save games to remember the actual music track being played?

Currently, if you change the music mid-level through XG, the music defaults back to the level's original track if you load a save game after the music has changed.

Certainly, I could envisage that this one might be a little harder than it sounds because the save game code would have to also distinguish between XG music changes and things like the music cheat code.


Related issues

Related to Feature #1732: Libcommon savegame systemClosed2007-03-20

History

#1 Updated by danij over 12 years ago

Converting to RFE.

#2 Updated by vermil over 11 years ago

Logged In: YES
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Originator: YES

I wasn't sure whether to file this as a feature request or a bug/oversight. Apologies if this is the wrong place to post this one.

#3 Updated by skyjake about 7 years ago

  • Tags set to SaveGame, Music, XG, Scripting

To do this correctly, one would have to save the time elapsed since the start of the music and then after loading, seek to that position in the music file.

#4 Updated by skyjake over 3 years ago

  • Target version set to Modding

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