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Feature #1416

Feature #1648: Complete vanilla DOOM emulation

[Doom] Invisible "fuzz" effect

Added by papercut2 over 14 years ago. Updated over 3 years ago.

Status:
New
Priority:
Urgent
Assignee:
-
Category:
Vanilla emulation
Target version:
Start date:
2006-08-20
% Done:

0%

Tags:

Description

I thought the Fuzz effect in the original doom was
quite interesting, and resembled a "cloaking" type
thing. Unfortunately there doesn't appear to be a way
to bring it back.

Is it impossible to do with OpenGL, and Direct3d
rendering? If not, please bring it back!

If so, Is there a way to make an alternative, or
something that looks similar to it?

Labels: Graphics


Related issues

Related to Feature #1623: ShadersProgressed2013-03-01

History

#1 Updated by danij about 8 years ago

Logged In: YES
user_id=849456

I too would like to see this effect return. The best way to
do this would be using a fragment shader I think so it will
have to wait until drOpenGL 2.0 at least.

#2 Updated by skyjake about 7 years ago

  • Tags set to Graphics, GL2, Doom
  • Subject changed from Invisible Fuzz Effect to [Doom] Invisible "fuzz" effect
  • Category set to Vanilla emulation
  • Priority changed from Normal to Urgent

#3 Updated by skyjake about 7 years ago

  • Parent task set to #1648

#4 Updated by skyjake over 3 years ago

  • Target version set to Rendering

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