Random textured particle direction
Now every textured particle faces the same direction
when it hits the wall or ground. I think it would look
better if it was possible to get random directions for the
Just like 3d model particles can be in random directions.
#1 Updated by danij over 11 years ago
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Also it would be very nice if particle model rotation could be
bound to the movement vector of the particle.
Another good feature would be to randomise the linear stage
movement vector and provide a flag that executes it only
when a "bounce" occurs.