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Feature #1268

Individual sounds for Creatures.

Added by skyjake about 18 years ago. Updated about 9 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
-
Target version:
-
Start date:
2003-08-25
% Done:

100%


Description

Alot of the creatures (and the player) share the same
sounds. It would be great to be able to make different
sounds for each creature.

The 3 most important sharings are:

Monster pain sounds
Monster nearby sounds
The missile sounds of the various monsters and the
player.

Original game sharings:

Painsound
(DSPOPAIN):
Zombie, Sarge, Commando, Imp, Revenant.

(DSDMPAIN):
Demon, Spectre, Lost Soul, Cacodemon, Knight, Baron,
Arachnotron, Spiderdemon and Cyberdemon.

Monster nearby sound
(DSPOSACT)
Zombie, Sarge, Commando and Mancubus.

(DSDMACT)
Demon, Lost Soul, Cacodemon, Knight, Baron.

(I don't remember if the Pain Element is making sounds
when it's nearby)

History

#1 Updated by danij about 18 years ago

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Duplicate

#2 Updated by chrisdragon about 18 years ago

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Pain Elemental uses DSDMACT

#3 Updated by darmuss about 15 years ago

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Well in general no sound sharings would be great.

#4 Updated by papercut2 over 14 years ago

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You can do that with .deds I believe.

I dont think the weapon firing sounds can be added though,
that sparks the problem with the chaingun guy not using the
DSPISTOL sound but the DSSHTGUN sound

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