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Bug #120

ATI OpenGL: Menu fix found possibly???

Added by skyjake almost 19 years ago. Updated almost 10 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
-
Target version:
Start date:
2003-08-19
% Done:

100%


Description

I think I may have found a solution to the menu
distortion! In Jdoom, you have the blue curtain-like
texture or effect that scrolls down in the menu. I
discovered that everything displays just fine until you
actually go to the menu and the blue curtain starts
moving! Is it possible that you could make a small test
version without the menu effect and see if this is
actually the problem? I'd be willing to test it...
Chrono
-

Labels: jDoom

History

#1 Updated by skyjake almost 19 years ago

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OK. Try setting the cvar "menu-effect" to 2. Does that help?

How about setting "menu-effect" to 1?

#2 Updated by skyjake almost 19 years ago

(originally posted by anonymous SF.net user)

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user_id=853467

I'll check it as soon as I can. Right now my computer is
being serviced and should be fixed by today. I will try the
commands when I get it running, and get back to you.
-Chrono

#3 Updated by skyjake almost 19 years ago

(originally posted by anonymous SF.net user)

Logged In: YES
user_id=853467

YES!!!! THIS COMMAND ACTUALLTY FIXES THE EVER-FAMOUS ATI
MENU BUG!

-In doomsday, go to the console using the "~" key, and type
"menu-effect 2"!

THANKS SKYJAKE!

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