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Bug #100

Doom2 level 29 floor hole bug

Added by skyjake almost 19 years ago. Updated almost 10 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
Start date:
2003-07-03
% Done:

100%


Description

Doom2 level 29: If you walk up the long stairs (just
before you encounter cyberdemon) , player falls in the
invisible hole on the floor. Player can get out only if he
jumps or use noclip.

Labels: jDoom Gameplay

History

#1 Updated by skyjake almost 19 years ago

(originally posted by anonymous SF.net user)

Level29 hole bug screenshot

Attachments:

#2 Updated by skyjake almost 19 years ago

Logged In: YES
user_id=717323

This is glBSP's, not Doomsday's, fault. Solution here:

http://sourceforge.net/tracker/index.php?
func=detail&aid=755502&group_id=74815&atid=542099

Short answer: run glBSP with the -fresh option.

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